Concentrated Infield/outfield drills where the players are given the opportunity to make the normal expected plays with heavy repetition i.e. the chance to track and catch thirty or more fly balls.
Long toss where players are allowed to stretch out their arms. Should not be done too early in the season or for too long a time period to avoid injury. Attempt to pair players of equal ability.
Walk-Thru where plays are attempted, interspersed with corrective instruction and demos from the coaches (useful in situations that occur infrequently - rundowns for example).
Situation Drills where the coach bats a variety of fly and ground balls announcing the number of outs. Players are stationed on specific bases and positions and forced to react and make decisions. This can be combined with a prior walk-thru or skull session to identify the expected actions.
Base Running emphasizing differing situations (force plays, two outs, less than two outs etc). Focus on when to tag up versus taking a lead, signals from the base coaches, adjustments when a base is overrun or the coach adjusts (a hold followed by go for example) etc.
Skull Sessions where the girls are clustered in a group and situations or skills are discussed, for example - base running when in a force/non-force situation, how to track and catch a fly ball etc. Should be kept short (5 min or less), can be used as a rest after a hard drill especially on a hot day.
Stretch Drills where players are expected to stretch their abilities, for example, fly balls batted or thrown to their maximum reach, forcing all-out effort with positive feedback on the amount of ground that they ve covered.
Stations where a variety of small group or individual tasks are set up and the girls are rotated thru the various tasks i.e. stations. Could have one player working on a batting tee, others doing infield, other shagging fly balls etc. Good for alleviating boredom and maximizing repetition.
Concentrated Batting where the players rotate from batting tee, to soft toss to batting against a pitcher or machine. Recommend at least one session like this so the players and coaches can spend a lot of time in refining specific batting strokes.
Specific Position drills where for example, soft ground balls to the left of the pitcher (first and second baseman must decide who makes the play and who covers first). The underhand toss can be worked in. Another example, the often overlooked work needed by your Catcher - they should be allowed to make throws to all three bases including some from the backstop (simulated passed ball practice).
Rapid Throwing drill where ball is hit, then a succession of targets is called i.e. a throw is made to first, then home, third, pitcher, second etc. A rapid fire drill as the ball receiver must react and throw to the called base/position (simulates actual game situations). Heavy throwing/receiving practice which consumes little practice time.
Pitching drills where you will identify pitching candidates and allow them to work every practice, throwing to a catcher or a fence.
Specific tasks: Sliding, Bunting, Stealing (including delayed steals), Cutoffs, Tag plays etc.